RWBY

The video cannot be shown at the moment. Please try again later.

RWBY is Rooster Teeth Production’s new, original animated series. This anime is produced entirely in Austin, TX and was created by veteran animator Monty Oum. As an environment artist I model and unwrap the sets and props, as well as create the stylized, hand-painted texture work that goes along with them.

I have contributed to volume 1 and volume 2, and you can see all available episodes on the Rooster Teeth website.

The following is a sample of some stages I modeled and textured:

*Characters shown were modeled and textured by Tim Reed 

Posted in Environment - Fantasy, Environment - Stylized, Texturing | Tagged , , , | Comments Off

Disney Epic Mickey 2: The Power of 2

The video cannot be shown at the moment. Please try again later.

I had the great privilege of working with Junction Point Studios as an Environment Artist, helping in the completion of the multi-platform release Disney Epic Mickey 2: The Power of 2. I was appointed to work on one specific level called “Blot Alley”, fashioned after Disneyland’s New Orleans Square. My duties in this level included:

  • Creating props.
  • Adding polish to outsourced assets.
  • Up-scaling poly-count on low poly meshes to a higher, more detailed level.
  • Creating shaders within Maya.
  • Exporting assets for multiple platforms.
  • Blending terrain textures.
  • Fixing any occurring environment bugs.

Disney Epic Mickey 2: The Power of 2 is available now on the WiiU, Wii, Xbox 360 and PS3.

Posted in Environment - Stylized | Comments Off